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Defense Intelligence Reference Document Technological Approaches To Controlling

Defense Intelligence Agency · 36 pages · text from the file's own layer

This Defense Intelligence Reference Document from the Defense Intelligence Agency, dated 23 March 2010, was produced under the Advanced Aerospace Weapon System Applications (AAWSA) Program. It surveys invasive and noninvasive brain-machine interface technologies for controlling external devices without limb-operated interfaces. The technologies covered include EEG, MEG, fMRI, NIRS, and implanted electrode arrays. It concludes that noninvasive electrical monitoring is the most promising near-term approach. In the long term, it favors invasive single-neuron cortical connections that use optical stimulation or chip-based arrays.

  • p. 5 UNCLASSIFIED/)' Pett :SPPll!ltllt '11815 .,.LY Technological Approaches to Controlling External Devices in the Absence of…
  • p. 8 …Neurons require some time to reset between firings, nominally the duration of the pulse for that…
  • p. 10 UNCLASSIFIED/ ,erg A gffllil.t.L '1181!! 8HLY The brain activity mentioned above is a complex…
  • p. 13 …The response time to execute a command using these systems is measured in seconds. The results…
  • p. 14 …application, the fact that 100 IT is about 100 million times smaller than the Earth's…
  • p. 15 …In current MRis, these gradient fields are produced with electromagnets, and the series of time-dependent…
  • p. 18 …prior to implantation, and then the tasks are repeated multiple times while muscle action and cortical…
  • p. 19 …the movement control algorithm is similar to a population vector in that movement at each time…
  • p. 20 UNCLASSIFIED/,'P81il 8PPll!ltllt ~81!! 8HLV Japan in real time. Using visual feedback to the monkey…
  • p. 21 …employed to allow for real-time bidirectional interface with the nervous system. After several modifications, Fetz…
  • p. 22 …understand the brain, its regions of activity and how those area correlate to real time stimulation…
  • p. 25 …FOV=60x60mrn 7 • Experiment time=512 s. (B) (Top) Microelectrode array used in the study. (Bottom…
  • p. 28 …Movement times to target were on the order of 1-2 seconds with up to 75…
  • p. 29 …This trial lasted 3 months before the physical connection between the nerve and the microarray deteriorated…
  • p. 31 …Also beneficial to reaction time is the combined EMG EEG devices mentioned above since the pathways…
  • p. 32 …Proof of principle studies in this technology could emerge at any time, and given the demonstrated…
  • p. 34 …time. J Cogn Neurosci 2002 Nov 15; 14(8): 1200-14. " Hatsopoulos NG, Donoghue JP. The…
  • p. 36 …Targeted muscle reinnervation for real- time myoelectric control of multifunction artificial arms. JAMA 2009 Feb 11…
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on the cortex to implant cortical arrays is determined from previous experiments in
fMRI (References 39, 40). In this way, a map is constructed correlating electrical neural
activity with muscle movement. The goal of this exercise is to develop an algorithm that
will predict which muscles move based on reading the neural activity alone. The reading
of the neural activity for eye movement can then be used to move a device such as a
camera lens.
There are two main models of fine motor control, one where the cortical motor areas
perform all of the control functions and receive all sensory feedback, and a second
where the cortical areas direct the function and receive interpreted feedback through
sub-cortical or even peripheral networks. For open-loop invasive BMI applications, this
is an academic question since peripheral interfaces would receive and send the same
signals in both models, and cortical interfaces would blindly adapt external decoding
algorithms based on the signals present regardless of model.
There have been numerous demonstrations of nonhuman primates controlling robots or
graphical cursors in real-time through signals collected from cortical areas that employ
open loop experimentation (References 41, 42). Kim, et al. conducted experiments
where monkeys are trained on tasks prior to implantation, and then the tasks are
repeated multiple times while muscle action and cortical activity are monitored
(Reference 42). In these trials, shoulder and elbow torque were measured while the
arm itself was constrained in an exoskeleton such that the hand would only move in a
plane axial to the monkey's torso. A visual cursor was introduced and projected on a
screen above the monkeys hand to follow the 2-D motion from the center starting point
to the various task targets, which are also projected on the screen. The shoulder and
elbow position recorded the state of flexation of 6 sets of muscle groups, collectively
called the musculoskeletal arm model (MAM). Relating the spiking activity from
implanted arrays to even this simplified 2-D MAM motion proved quite complex, and no
fit correlating the observed movements and neural activity could be obtained with a
linear model when kinematic impedance was considered. 15
Even considering the six inputs, the 2-D problem is essentially a computer cursor
control and therefore a relatively simple device, fully specified by a Cartesian coordinate
system. The ultimate goal of these control systems is to manipulate something much
more complex, like an arm, which may have many more degrees of freedom organized
in a completely different coordinate system. For these tests a more elaborate "tracking
system" may be utilized in teaching a primate to feed itself16 using a directly observed
cortically controlled robotic arm.
Open-loop control systems have an inherent drawback in cases where cortical activity
controls movement directly via an adaptive algorithm. Training the algorithm is the
critical part of interface development. The adaptive algorithms use an iterative process
to create a brain-to-cursor motion decoding scheme based on how the neurons fire
when different targets are presented and therefore rely on previous normal feedback
training - the brain knows how to move an arm because it has been moving an arm for
most of its life.
"Impedance to motion is essential for realistic operation of artificial limbs.
"' Food in this experiment is used as a reward.
12
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Report, from the dia collection. The PDF is mirrored here; the original link is under it. 36 pages are in the text index: search them above, or from the library's search.